![]() ![]() With a large variety of ships and equipment, the player can build (or capture) a whole customized battle and/or trading fleet. Game Description: The Sequel to the award winning X : The Threat will introduce a new 3D engine as well as a new story, new ships and a new gameplay to greatly. There are several ways to earn money or reputation - mining asteroids, trading, building player-owned stations, fighting against pirates or becoming pirate oneself, and so on. X Rebirth introduced a new rendering engine as well as a new plot, one which X4: Foundations now extends the storyline beyond ten years after the events in X Rebirth. Like its predecessors, the game features free-form gameplay, allowing the player to completely ignore the main story of the game (actually there is an option to play the game without any story at all). The series, which was launched in 1999 on the Windows platform, consists of five base games: X: Beyond the Frontier, X2: The Threat, X3: Reunion, X Rebirth, and X4: Foundations. Egosoft has also never been closer to this goal. But a new, even bigger menace arises in the endless darkness of space. In X3: Reunion, the fourth installment in the X universe series, this belief and desire have never been more relevant. The war with the mysterious Khaak still rages at the borders of Argon space, where the weakened defending forces try to stop the expanding invasion. Ps.X³: Reunion is a space trading and combat simulation that continues the story of X²: The Threat. The series games are expanded by sequels that both add features and extend the plot. Thanks for the replies, anything u wanna tell this newbie, just shoot!! The series, which was launched in 1999 on the Windows platform, consists of five base games: X: Beyond the Frontier, X2: The Threat, X3: Reunion, X Rebirth and X4: Foundations. Terran Conflict is the sequel to Reunion. ![]() The interface is kind of archaic and if you play Terran Conflict or Albion Prelude first, you'll probably find it counterintuitive (it makes sense on its own, Terran Conflict just improved it a LOT). ![]() So aslong TC is better then R in all ways I'll get TC, if that means I'll miss R storyline. If you're planning on playing Reunion at all, play it first. Since I red that TC was a standalone expantion pack I was hoping that u could buy TC, but play the R story, then somehow enable the expantion and play TCįrom what I could read from X3 R/TC its almost everything better then Freelancer, except the keys and the extreme complex stuff, but that doesnt scare me in any way. It's true that TC is a lot more newbie friendly. In TC you play an inconsequential scout pilot and never even get a task that matters in any grand way. So yes, Im pretty much way more interested in the free-role part then the storyline, but non the less I'd like to check out the story In the Reunion story you play the (extremely unmotivated ) hero but a hero nonetheless. The thing Im looking foward the most is the economy/trade in X3, becuz in freelancer it was static and very simple, and what I want is large freakin huge freighters armed with a "nice" ammount of turrets so I can become a merchant, can u get the picture? Like a box where u can enable/disable TC content and keep reunion content So if I get TC there is no way for me to make the R story line right? Personally I'd try R first, but that is only because going from TC->R would be harder than R->TC (you'd keep asking where things had gone!) R is a solid game with a lot of tried and tested mods and so on. TC has a much better interface, more variety in missions and loads more content. I'm playing a vanilla TC and a heavily modified R and get something out of both games. The story for X3: Union once again returns gamers to X2 universe that now features an open-ended storyline that allows players to choose their own paths. TC gives you boarding and missile boats (aka insta-win buttons), more sectors and so on but at the same time adjusts the combat dynamic to be (IMO) more 'fair' and therefore less fun! The missions in TC spiral a bit, the high rank ones are endless grinds through wave after wave of ship.īut both are very good games. There is more in TC but it is more of a big ship game - apart from a couple of speciality ships you get driven to 'fly' huge blocks of steel quite quickly, whereas in R there was nothing you couldn't do (in a fun way - I am not talking about endless jump/shoot once/jump/shoot once) in a dogfighting ship. ![]()
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